/*! elementor-pro - v3.14.0 - 26-06-2023 */ "use strict"; (self["webpackChunkelementor_pro"] = self["webpackChunkelementor_pro"] || []).push([["progress-tracker"],{ /***/ "../modules/progress-tracker/assets/js/frontend/handlers/circular-progress.js": /*!************************************************************************************!*\ !*** ../modules/progress-tracker/assets/js/frontend/handlers/circular-progress.js ***! \************************************************************************************/ /***/ ((__unused_webpack_module, exports) => { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; class CircularProgress { constructor(element, settings) { this.settings = settings; this.lastKnownProgress = null; this.circularProgressTracker = element.find('.elementor-scrolling-tracker-circular')[0]; this.circularCurrentProgress = this.circularProgressTracker.getElementsByClassName('current-progress')[0]; this.circularCurrentProgressPercentage = this.circularProgressTracker.getElementsByClassName('current-progress-percentage')[0]; const radius = this.circularCurrentProgress.r.baseVal.value; const circumference = radius * 2 * Math.PI; this.circularCurrentProgress.style.strokeDasharray = `${circumference} ${circumference}`; this.circularCurrentProgress.style.strokeDashoffset = circumference; this.elements = this.cacheElements(); this.resizeObserver = new ResizeObserver(() => { if (this.lastKnownProgress) { this.updateProgress(this.lastKnownProgress); } }); this.resizeObserver.observe(this.circularProgressTracker); } cacheElements() { return { circularProgressTracker: this.circularProgressTracker, circularCurrentProgress: this.circularCurrentProgress, circularCurrentProgressPercentage: this.circularCurrentProgressPercentage }; } updateProgress(progress) { // On page load, there is no progress and some of the elements might be not fully rendered - so we hide the progress. if (progress <= 0) { this.elements.circularCurrentProgress.style.display = 'none'; this.elements.circularCurrentProgressPercentage.style.display = 'none'; return; } this.elements.circularCurrentProgress.style.display = 'block'; this.elements.circularCurrentProgressPercentage.style.display = 'block'; const radius = this.elements.circularCurrentProgress.r.baseVal.value, circumference = radius * 2 * Math.PI, offset = circumference - progress / 100 * circumference; this.lastKnownProgress = progress; this.elements.circularCurrentProgress.style.strokeDasharray = `${circumference} ${circumference}`; this.elements.circularCurrentProgress.style.strokeDashoffset = 'ltr' === this.settings.direction ? -offset : offset; if ('yes' === this.settings.percentage) { this.elements.circularCurrentProgressPercentage.innerHTML = Math.round(progress) + '%'; } } onDestroy() { this.resizeObserver.unobserve(this.circularProgressTracker); } } var _default = CircularProgress; exports["default"] = _default; /***/ }), /***/ "../modules/progress-tracker/assets/js/frontend/handlers/linear-progress.js": /*!**********************************************************************************!*\ !*** ../modules/progress-tracker/assets/js/frontend/handlers/linear-progress.js ***! \**********************************************************************************/ /***/ ((__unused_webpack_module, exports) => { Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; class LinearProgress { constructor(element, settings) { this.settings = settings; this.linearProgressTracker = element.find('.elementor-scrolling-tracker-horizontal')[0]; this.linearCurrentProgress = this.linearProgressTracker.getElementsByClassName('current-progress')[0]; this.linearCurrentProgressPercentage = this.linearProgressTracker.getElementsByClassName('current-progress-percentage')[0]; this.elements = this.cacheElements(); } cacheElements() { return { linearProgressTracker: this.linearProgressTracker, linearCurrentProgress: this.linearCurrentProgress, linearCurrentProgressPercentage: this.linearCurrentProgressPercentage }; } updateProgress(progress) { // On page load, there is no progress and some of the elements might be not fully rendered - so we hide the progress. if (progress < 1) { this.elements.linearCurrentProgress.style.display = 'none'; return; } this.elements.linearCurrentProgress.style.display = 'flex'; this.elements.linearCurrentProgress.style.width = progress + '%'; if ('yes' === this.settings.percentage && // Multiplying the progress percentage width by 1.5 to make sure it has enough space to be shown correctly. this.elements.linearCurrentProgress.getBoundingClientRect().width > this.elements.linearCurrentProgressPercentage.getBoundingClientRect().width * 1.5) { this.elements.linearCurrentProgressPercentage.innerHTML = Math.round(progress) + '%'; this.elements.linearCurrentProgressPercentage.style.color = getComputedStyle(this.linearCurrentProgress).getPropertyValue('--percentage-color'); } else { this.elements.linearCurrentProgressPercentage.style.color = 'transparent'; } } } var _default = LinearProgress; exports["default"] = _default; /***/ }), /***/ "../modules/progress-tracker/assets/js/frontend/handlers/progress-tracker.js": /*!***********************************************************************************!*\ !*** ../modules/progress-tracker/assets/js/frontend/handlers/progress-tracker.js ***! \***********************************************************************************/ /***/ ((__unused_webpack_module, exports, __webpack_require__) => { var _interopRequireDefault = __webpack_require__(/*! @babel/runtime/helpers/interopRequireDefault */ "../node_modules/@babel/runtime/helpers/interopRequireDefault.js"); Object.defineProperty(exports, "__esModule", ({ value: true })); exports["default"] = void 0; var _circularProgress = _interopRequireDefault(__webpack_require__(/*! ./circular-progress */ "../modules/progress-tracker/assets/js/frontend/handlers/circular-progress.js")); var _linearProgress = _interopRequireDefault(__webpack_require__(/*! ./linear-progress */ "../modules/progress-tracker/assets/js/frontend/handlers/linear-progress.js")); class ProgressTracker extends elementorModules.frontend.handlers.Base { onInit() { elementorModules.frontend.handlers.Base.prototype.onInit.apply(this, arguments); this.circular = 'circular' === this.getElementSettings().type; const Handler = this.circular ? _circularProgress.default : _linearProgress.default; this.progressBar = new Handler(this.$element, this.getElementSettings()); this.progressPercentage = 0; this.scrollHandler(); this.handler = this.scrollHandler.bind(this); this.initListeners(); } getTrackingElementSelector() { const trackingElementSetting = this.getElementSettings().relative_to; let selector; switch (trackingElementSetting) { case 'selector': selector = jQuery(this.getElementSettings().selector); break; case 'post_content': selector = jQuery('.elementor-widget-theme-post-content'); break; default: selector = this.isScrollSnap() ? jQuery('#e-scroll-snap-container') : elementorFrontend.elements.$body; break; } return selector; } // TODO: On Elementor-Pro-3.6.0 delete this function and instead // use the function isScrollSnapActivated() from \elementor\assets\dev\js\frontend\utils\utils.js isScrollSnap() { const scrollSnapStatus = this.isEdit ? elementor.settings.page.model.attributes.scroll_snap : elementorFrontend.config.settings.page.scroll_snap; return 'yes' === scrollSnapStatus ? true : false; } addScrollSnapContainer() { if (this.isScrollSnap() && !jQuery('#e-scroll-snap-container').length) { jQuery('body').wrapInner('
'); } } scrollHandler() { // Temporary solution to integrate Scroll-Snap with Progress-Tracker. // Add Scroll-Snap container to all content in order to calculate the viewport percentage. this.addScrollSnapContainer(); const $trackingElementSelector = this.getTrackingElementSelector(), scrollStartPercentage = $trackingElementSelector.is(elementorFrontend.elements.$body) || $trackingElementSelector.is(jQuery('#e-scroll-snap-container')) ? -100 : 0; this.progressPercentage = elementorModules.utils.Scroll.getElementViewportPercentage(this.getTrackingElementSelector(), { start: scrollStartPercentage, end: -100 }); this.progressBar.updateProgress(this.progressPercentage); } initListeners() { window.addEventListener('scroll', this.handler); elementorFrontend.elements.$body[0].addEventListener('scroll', this.handler); } onDestroy() { if (this.progressBar.onDestroy) { this.progressBar.onDestroy(); } window.removeEventListener('scroll', this.handler); elementorFrontend.elements.$body[0].removeEventListener('scroll', this.handler); } } var _default = ProgressTracker; exports["default"] = _default; /***/ }) }]); //# sourceMappingURL=progress-tracker.3424c0ac2b2c8da47033.bundle.js.map{"id":737,"date":"2025-01-22T21:49:37","date_gmt":"2025-01-22T21:49:37","guid":{"rendered":"http:\/\/bravar-kus.hr\/?p=737"},"modified":"2025-01-22T21:49:37","modified_gmt":"2025-01-22T21:49:37","slug":"demo-oyunu-bonuslar-ve-bedava-cevirmeler","status":"publish","type":"post","link":"http:\/\/bravar-kus.hr\/demo-oyunu-bonuslar-ve-bedava-cevirmeler\/","title":{"rendered":"Demo Oyunu, Bonuslar Ve Bedava \u00c7evirmeler"},"content":{"rendered":"Big Bass Bonanza kolay oynanabilir yap\u0131s\u0131 ve x2100 kat kazan\u00e7 vaat etmesiyle \u00f6n plana \u00e7\u0131kar. \u0130lgin\u00e7 bal\u0131k\u00e7\u0131l\u0131k tasar\u0131m\u0131 aray\u00fcz\u00fcn ferah bir \u015fekilde olu\u015fmas\u0131n\u0131 sa\u011flam\u0131\u015ft\u0131r. Mobil cihazlarda bile rahatl\u0131kla oynanabilmesi tasar\u0131msal a\u00e7\u0131dan \u00fczerinde u\u011fra\u015f\u0131ld\u0131\u011f\u0131n\u0131 g\u00f6steriyor diyebiliriz. Ancak bu oyunu oynamaya de\u011fer k\u0131lan en \u00f6nemli detay RTP ve volatilite de\u011ferleridir. Big Bass Bonanza tam olarak %96.712\u2019lik bir RTP oran\u0131na sahiptir.<\/p>\n
Oyunda b\u00f6yle bir \u015feyin olmas\u0131 m\u00fcmk\u00fcn olmad\u0131\u011f\u0131 gibi hedefleri de sizin paran\u0131z\u0131 ve kimlik bilgilerinizi \u00e7almakt\u0131r. \u00c7\u00f6pe atacak paran\u0131z varsa hilelere tabiki g\u00f6z atabilirsiniz. Bass yani para sembol\u00fc oyunda sadece paran\u0131n yerine ge\u00e7en bir sembold\u00fcr.<\/p>\n
Slot bir\u00e7ok \u00e7evrimi\u00e7i platformda sunulur ve her zaman en pop\u00fcler ve talep g\u00f6renlerin ba\u015f\u0131nda gelir. Big Bass Bonanza\u2019da, 3 veya daha fazla scatter tutturmak, \u00fccretsiz d\u00f6nd\u00fcrmeler i\u00e7eren benzersiz bir bonus \u00f6zelli\u011fini tetikleyecektir. Ayn\u0131 zamanda, bu, fon koleksiyonunun kilidini a\u00e7man\u0131za izin verir. Big Bass Bonanza oynamaya ba\u015flamadan \u00f6nce birka\u00e7 basit kural \u00f6\u011frenmeli ve yeni ba\u015flayanlar i\u00e7in talimatlar\u0131 \u00f6\u011frenmelisiniz. \u00d6zellikle de tan\u0131nm\u0131\u015f bir sa\u011flay\u0131c\u0131dan klasik oyunlar oynama deneyiminiz varsa.<\/p>\n
T\u00fcm bu f\u0131rsatlar\u0131 Big Bass Bonanza\u2019n\u0131n maksimum kazan\u00e7 ihtimali \u00e7in de\u011ferlendirebilirsiniz. Big bass Bonanza free spins turu ba\u015flad\u0131ktan sonra oyunda wild sembol\u00fcn\u00fc g\u00f6rmeye ba\u015flayabilirsiniz. Wild sembol\u00fc, Scatter d\u0131\u015f\u0131ndaki t\u00fcm sembollerin yerine ge\u00e7mektedir. Bonanza Big Bass i\u00e7erisinde en \u00e7ok bulunan sembollerden biri de bal\u0131k\u00e7\u0131l\u0131k kutusudur. Minimum 1 TL maksimum ise 25 TL kazan\u00e7 elde etmenizi sa\u011flar.<\/p>\n
Peki tam olarak Big Bass Bonanza oyunculara neler sunuyor? Nas\u0131l kazan\u00e7 elde edilir ve en \u00f6nemlisi semboller ne anlama gelir. Bug\u00fcn makalemiz ile birlikte t\u00fcm bu sorular\u0131 tek tek cevaplayaca\u011f\u0131z. Yeni ba\u015flayan bir kumar severseniz Big Bass Bonanza giri\u015f ile birlikte yeni oyununuzu ke\u015ffetmi\u015f olabilirsiniz. Laf\u0131 isterseniz \u00e7ok fazla uzatmayal\u0131m ve konumuza h\u0131zl\u0131 bir \u015fekilde giri\u015f yapal\u0131m. Manuel olarak bahis yap\u0131n veya otomatik modu a\u00e7\u0131n – paray\u0131 nas\u0131l “yakalayaca\u011f\u0131n\u0131za” siz karar verirsiniz.<\/p>\n
Haber b\u00fcltenimize kaydolun ve en son bonuslar\u0131 do\u011frudan gelen kutunuza al\u0131n.<\/p>\n
Kolay oynan\u0131\u015f\u0131 ve basit mekani\u011fi sayesinde oyuncular\u0131n ilgi oda\u011f\u0131 olmu\u015ftur. \u00d6zellikle Big Bass Bonanza, Pragmatic Play \u015firketi taraf\u0131ndan yap\u0131ld\u0131\u011f\u0131 i\u00e7in ekstra bir g\u00fcven vard\u0131r. Bildi\u011finiz gibi kumar oyunlar\u0131 sekt\u00f6r\u00fcnde lisans ve g\u00fcven her \u015feydir. Pragmatic Play \u015firketi de bunu fazlas\u0131yla sa\u011flad\u0131\u011f\u0131 ve adil bir oyun sundu\u011fu i\u00e7in pop\u00fcler hale gelmi\u015ftir.<\/p>\n
A\u00e7\u0131k\u00e7as\u0131 bunlar\u0131n d\u0131\u015f\u0131nda kalan her \u015feyin bir aldatmaca oldu\u011funu l\u00fctfen unutmay\u0131n. Kendi \u00e7aban\u0131z d\u0131\u015f\u0131nda hi\u00e7bir \u015feyin size para kazand\u0131rabilmesi imkans\u0131zd\u0131r. Suyun y\u00fczeyinde batmadan durabilen bir topu and\u0131ran bu sembolde aray\u00fczde minimum 2 maksimum 5 kere \u00fcst \u00fcste gelebilir. 5 kere yan yana bu sembol\u00fc bulursan\u0131z 100 TL kazan\u0131rs\u0131n\u0131z. Ekranda g\u00f6r\u00fcnd\u00fc\u011f\u00fcnde, bal\u0131\u011f\u0131n kuyru\u011funa vurdu\u011funu g\u00f6receksiniz. Yine de, Big Bass Bonanza adresindeki karakterlerin geri kalan\u0131 iyi g\u00f6r\u00fcn\u00fcyor.<\/p>\n